Indie Game Studio · Brazil
· by Leonardo Mondaine ·
Crafting addictive mobile games from Cascavel, Brazil. Free to play. Built solo with relentless care.
Our Portfolio
Six mobile games. Three live, three on the way. All built to be easy to learn and hard to put down.
Stack blocks as high as you can without falling. One-tap control. Endless challenge.
Gravity dash. Guide your ball through dark biomes and portals in this physics adventure.
Slither battle arena. Take on AI opponents in this neon-fueled snake combat ring.
Brain quiz. Push your reflexes with Stroop-effect color challenges across 3 difficulties.
Link puzzle. Connect colored dots inside a clock face before the clockhand runs out.
Pure reflex arcade on a neon grid that keeps speeding up. Tap, swipe, survive.
Our Philosophy
No bloated tutorials. One tap and you're playing. Mechanics that fit in a single sentence.
Short loops, crisp rewards, and that "just one more" pull that genuinely hooks.
All our games are free-to-play. No paywalls, no energy timers, no day-killing loops.
Every pixel, every line of code, every sound — built in Cascavel, Paraná.
Founder · Developer · Designer
Independent game developer based in Cascavel, Paraná, Brazil. Building a portfolio of mobile games, digital products and fashion brands — entirely solo. Every Huster game is a love letter to classic arcade with a modern design twist.